Flat Banker / Player
Use one consistent chip size. Avoid side bets unless you are intentionally practicing them. Best for bankroll discipline.
RUNNING COUNT0
TRUE COUNT0.0
A,2,3,10,J,Q,K = 0 β’ 4,5,6,7 = β1 β’ 8,9 = +2 β’ BET TC +4Big Road shown on table. Tap ROADS for the full board.
Baccarat Royale was designed as a practice table for Bry, Keaton, and Petey on the quest to walk into baccarat trips smarter, sharper, and maybe one day leave with a million dollars each.
This is not magic and it cannot predict the next hand. It is a training game for learning the table, practicing bet discipline, watching roads, testing Dragon 7 count awareness, and knowing when to walk away.
Dedicated to Ed Puckett β the greatest father a son could ask for. His work ethic, humor, and determination continue to inspire every hand we play.
Goal: play cleaner, understand the shoe, protect the bankroll, and have fun chasing the biscuit dream.
Use one consistent chip size. Avoid side bets unless you are intentionally practicing them. Best for bankroll discipline.
When Banker or Player repeats 3+ times, ride the same side until it breaks. Do not chase after the break.
If the shoe alternates Player / Banker / Player / Banker, bet the opposite of the last result. Stop when two same-side results appear.
Only consider Dragon 7 when the true count is favorable. This game uses the simplified EZ Baccarat Dragon 7 System 2 signal: consider Dragon 7 only at true count +4 or higher.
If you hit a strong profit target, reduce bet size or walk. The walk-away mode exists to stop giving the win back.
After 3 losses in a row, pause one hand. Baccarat feels streaky, but chasing ruins sessions.
Add practice chips anytime, reset the shoe only, or reset the full session.
Each shoe can be saved here with its roads, hand log, betting style, Dragon count, and final bankroll.
Enter a name and room code, or leave room blank to generate one.
Join an online room to chat.
Run clean baccarat simulations with the same rules, Dragon 7 count, side-bet detection, and road history. This does not change your live bankroll or current shoe.
Dragon 7 System 2: A,2,3,10,J,Q,K = 0 β’ 4,5,6,7 = β1 β’ 8,9 = +2
True Count = Running Count Γ· Decks Remaining. Training signal: True Count β₯ +4.
Session protection is active.
Your bankroll is empty. Refill practice chips, reset the shoe, or start over.